Virtual gaming comes with assets and the virtual asset marketplace is hamstrung with challenges, security concerns, and payment processing issues; intermediaries are needed in a marketplace that fluctuates according to user demand, and WAX (Worldwide Asset eXchange) is one of them.
A secure ecosystem of asset training is the goal of business owners and transfer agents who look to streamline business costs with agents that ensure asset-security. Improper asset-delivery to owner-base accounts was an issue until WAX moved to a decentralized marketplace to conduct affairs utilizing block-chain smart contracts. One simple block-chain widget enables users to buy and sell without logging out. It’s a peer-to-peer (P2P) marketplace that resolves two problems: market fragmentation and fraud.
A Gaming Platform That Works
Technology comes with limits, so a decentralized market works for tokenized gaming assets that prevent fraud. WAX has a platform that fractionalizes player profits from centralized exchanges, allowing users to buy and sell assets without clicking off screens, and ensures reduction costs are limited. WAX bypasses rigid regulations by creating new ways of transferring assets, and saving money in the long run.
Founder and President of WAX
The CEO of (WAX), Malcolm Caselle, is long-standing on getting the number one marketplace going in buying and selling from online video games . Caselle got kick starts such as these going with digital industry products before settling transaction costs.
Caselle’s firm got into managing direct investments of late-stage web companies, by investing in kick-start companies where needed, like X-fire for example. Its companies like these that corner a market with universal currency that works out, which is good for OPSKINS as well; the number one bit coin merchant on the market, of which he is also CIO.
Caselle is confident enough with the WAX platform to say, “The gaming industry will ignite the world of crypto currency to the mainstream”; he is a graduate of MIT and Stanford University in Computer Science.
“High Tech Chronicle-Malcolm Cassele: The Gaming Industry Will Ignite The World of Cryptocurrency”, Anderson, January 2018,
“TNW: To fuel expansion in Asia, gaming social network X-fire secures 3 million”, Wauters in Insider, May 2012, .